PlayStation 2

The PlayStation 2 (PS2) is a residence computer game console established as well as marketed by Sony Computer Enjoyment. It was first released in Japan on March 4, 2000, in North America on October 26, 2000, in Europe on November 24, 2000, and Australia on November 24, 2000. It is the successor to the original PlayStation, along with the second installment in the PlayStation console line-up. A sixth-generation console, it took on Sega'' s Dreamcast, Nintendo ' s GameCube, as well as Microsoft ' s original Xbox. Reported in 1999, the PS2 used backward-compatibility for its precursor'' s DualShock controller, in addition to its games. The PS2 is the very popular video game console of all time, having actually sold over 155 million systems worldwide. Over 3,800 video game titles have actually been released for the PS2, with over 1.5 billion duplicates sold. Sony later made a number of smaller, lighter revisions of the console called Slimline designs in 2004.
Despite the launch of its follower, the PlayStation 3, the PS2 remained popular well into the 7th generation, and also continued to be generated till 2013, when Sony lastly revealed it had actually been ceased after over twelve years of production—– among the longest life expectancies of a computer game console. Regardless of the announcement, brand-new games for the console remained to be produced till the end of 2013, including Final Dream XI: Hunters of Adoulin for Japan, FIFA 14 for The United States And Canada, as well as Pro Development Soccer 2014 for Europe. Repair solutions for the system in Japan ended on September 7, 2018.


Though Sony has actually maintained information of the PlayStation 2'' s development key, deal with the console began around the time that the original PlayStation was launched (in late 1994 ). Experts stated that it was developed in the U.S. West Coast by former participants of Argonaut Software program. By 1997 word had leaked to the press that the console would certainly have backward-compatibility with the initial PlayStation, an integrated DVD player, and also Net connectivity. Sony introduced the PlayStation 2 (PS2) on March 1, 1999. The computer game console was positioned as a competitor to Sega'' s Dreamcast, the initial sixth-generation console to be released, although eventually the primary rivals of the PS2 were Nintendo'' s GameCube and Microsoft ' s Xbox. The Dreamcast itself introduced very effectively in North America later on that year, selling over 500,000 units within 2 weeks.
Soon after the Dreamcast'' s North American launch, Sony introduced the PlayStation 2 at the Tokyo Video Game Program on September 20, 1999. Sony showed totally usable demos of upcoming PlayStation 2 games consisting of Grandma Turismo 2000 (later on launched as Gran Turismo 3: A-Spec) and Tekken Tag Competition—– which showed the console'' s visuals capacities and power.
The PS2 was launched in March 2000 in Japan, October in North America, as well as November in Europe. Sales of the console, video games and also accessories drew in $250 million on the very first day, beating the $97 million made on the very first day of the Dreamcast. Straight after its release, it was challenging to find PS2 devices on seller shelves due to producing hold-ups An additional choice was buying the console online through public auction web sites such as, where individuals paid over a thousand bucks for the console. The PS2 initially marketed well partially on the basis of the stamina of the PlayStation brand and the console'' s backward-compatibility, offering over 980,000 units in Japan by March 5, 2000, eventually after launch. This enabled the PS2 to touch the large mount base developed by the PlayStation– an additional major marketing point over the competition. Later, Sony added new advancement kits for video game developers as well as even more PS2 devices for consumers. The PS2 ' s integrated functionality also broadened its target market past the gamer, as its debut prices was the same or less than a standalone DVD player. This made the console an inexpensive entrance into the residence cinema market. The success of the PS2 at the end of 2000 created Sega problems both economically and competitively, and Sega announced the discontinuation of the Dreamcast in March 2001, just 18 months after its effective Western launch. Despite the Dreamcast still getting support with 2001, the PS2 continued to be the only sixth-generation console for over 6 months before it dealt with competition from new rivals: Nintendo ' s GameCube and Microsoft ' s Xbox. Many analysts predicted a close three-way matchup among the three consoles. The Xbox had one of the most effective equipment, while the GameCube was the least pricey console, and also Nintendo changed its policy to motivate third-party programmers. While the PlayStation 2 theoretically had the weakest spec of the three, it had a head start because of its installed base plus strong programmer commitment, in addition to an integrated DVD player (the Xbox required an adapter, while the GameCube lacked support totally). While the PlayStation 2 ' s first games lineup was considered average, this altered throughout the 2001 holiday season with the launch of a number of blockbuster video games that kept the PS2 ' s sales energy as well as held off its newer competitors. Sony also countered the Xbox by momentarily safeguarding PlayStation 2'exclusives for very expected games such as the Grand Burglary Car collection and Steel Gear Solid 2: Boys of Liberty. Sony reduced the rate of the console in May 2002 from US$ 299 to$ 199 in North America, making it the exact same rate as the GameCube and $100 less than the Xbox.
It additionally prepared to reduce the price in Japan around that time. It reduced the rate two times in Japan in 2003. In 2006, Sony reduced the expense of the console in anticipation of the release of the PlayStation 3. Sony, unlike Sega with its Dreamcast, originally placed little focus on online pc gaming throughout its first few years, although that altered upon the launch of the online-capable Xbox. Coinciding with the launch of Xbox Live, Sony released the PlayStation Network Adapter in late 2002, with a number of on the internet first-party titles released along with it, such as SOCOM UNITED STATE Navy SEALs to demonstrate its active assistance for Net play. Sony also advertised heavily, and also its on the internet design had the assistance of Electronic Arts(EA ); EA did not offer on-line Xbox titles until 2004. Although Sony as well as Nintendo both began late, and although both complied with a decentralized design of online pc gaming where the obligation is up to the developer to offer the web servers, Sony ' s relocations made on-line gaming a major marketing factor of the PS2. In September 2004, in time for the launch of Grand Burglary Automobile: San Andreas, Sony exposed a more recent, slimmer playstation 2 isos. To prepare for the launch of the brand-new versions(SCPH-700xx-9000x ), Sony quit making the older versions(SCPH-3000x-500xx) to let the distribution channel empty its stock of the units. After an evident manufacturing concern– Sony apparently underestimated demand– triggered some initial stagnation in producing the new system caused partly by scarcities in between the moment the old devices were cleaned out as well as the new systems were ready. The concern was intensified in Britain when a Russian oil tanker came to be embeded the Suez Canal, obstructing a ship from China lugging PS2s bound for the UK. During one week in November, British sales completed 6,000 devices– compared to 70,000 devices a few weeks prior. There were shortages in more than 1,700 shops in North America on the day before Christmas. On-line assistance PlayStation 2 users had the alternative to play pick games over the Internet, using dial-up or a broadband Net connection. The PlayStation 2 Network Adaptor was needed for the original versions, while the slim models consisted of networking ports on the console.


Rather than having actually a merged, subscription-based online solution like Xbox Live as rival Microsoft later on picked for its Xbox console, on the internet multiplayer performance on the PlayStation 2 was the responsibility of the video game publisher and also operated on third-party web servers. Many games that supported on the internet play exclusively sustained broadband Net accessibility. Disc-read error lawsuit A class-action suit was filed against Sony Computer system Home Entertainment America Inc. on July 16, 2002, in the Superior Court of The Golden State, Area of San Mateo. The suit addresses customer records of unacceptable"no disc" error(disc read error )messages and various other issues associated with playing DVDs and also CDs on the PlayStation 2. Sony resolved its"disc reviewed mistake"legal action by making up the affected customers with US$ 25, a free game from a defined checklist, as well as the lowered expense repair work or substitute "(at SCEA" ' s discernment) of the damaged system. This settlement went through the courts ' authorization , and hearings began in the United States as well as Canada on April 28, 2006, and also Might 11, 2006, specifically. Games PlayStation 2 software program is distributed on CD-ROM and DVD-ROM; the two formats are set apart by the shade of their discs ' bottoms, with CD-ROMs being blue and DVD-ROMs being silver. The PlayStation 2 used some specifically top-level special games. A lot of primary entries in the Grand Burglary Automobile, Final Fantasy,


 Metal Gear

Solid collection were launched specifically for the console. Several prolific series got their begin on the PlayStation 2, consisting of God of Battle, Ratchet & Clank, Jak as well as Daxter, Adversary Might Cry, Kingdom Hearts, as well as Sly Cooper. Grand Burglary Car: San Andreas was the very popular video game on the console. Video game launches peaked in 2004, but declined with the launch of the PlayStation 3 in 2006. The last brand-new games for the console were Final Dream XI: Hunters of Adoulin in Asia &, FIFA 14 in North America, and Pro Evolution Soccer 2014 in Europe. Since June 30, 2007, an overall of 10,035 software application titles had actually been launched globally including games released in several areas as separate titles

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